The BOOKPRESS | November 1999 |
Watchmen
Sandman, volumes I-X
The concept of literary
comic books—"graphic novels"—has been around for a while now, and dotted
among the rayguns and Barbarellas are a number of projects with serious
artistic ambitions. One of the first of these was Alan Moore’s Watchmen.
A few years later came Neil Gaiman’s ten-volume Sandman, a gothic
epic in comic book format.
Graphic novels are
not taken seriously by the literary mainstream, for some very justifiable
reasons: as Scott McCloud puts it in Understanding Comics (Kitchen
Sink Press, 1993), they’re "usually crude, poorly-drawn, semiliterate,
cheap, disposable kiddie fare—but—they don’t have to be!" His point is
that comic books are not in themselves a genre; they’re an artistic medium,
just like novels or plays. Those art forms received, in their infancies,
exactly the same dismissive critical attitude that comics get today. Novels
and plays were trashy entertainment for the uneducated classes. And then
great artists—Shakespeare, the Brontës—developed in those media, and
the literati were converted by the hoi polloi.
Graphic novels have
yet to bring forth their Shakespeare. But the medium itself is potentially
a powerful one—as McCloud argues, "it offers range and versatility with
all the potential imagery of film and painting plus the intimacy of the
written word." And there are already graphic novels that deserve the name,
stories told through word and image that are as sophisticated as many well-received
mainstream novels.
Watchmen
is one of these. It’s an idiosyncratic vision, drawing shards from a number
of different genres—superhero stories, serial adventure comics, hard-boiled
detective fiction, Faulkner-esque psychological minutiae—to assemble an
unsettling mosaic, a fragmented image of America’s soul. If a culture defines
itself through its myths, then Moore looks to the superhero trope to explain
America. It’s an ambitious project, and Watchmen isn’t always an
unqualified success. But the risks it takes are interesting ones, and they
pay off more often then not.
The central strength
of Watchmen is its fusion of comic book tradition—gadgets, code
names, costumes—with psychological realism. What would happen, Moore asks,
if a real person tried to live by the heroic code of comic books? The answer
is the Watchmen: a collection of ordinary people who, due to various fetishes
and obsessions, insist on dressing up to fight crime. Some are loose cannons
seeking an outlet for violence; some do it as a publicity stunt; some are
driven by a need to punish the world that harmed them; some are innocents
who truly believe in Robin Hood and the Lone Ranger. The rest of the world
sees them not as heroes but as freaks. As the plot unfolds, the lives of
two generations of Watchmen are revealed: the original group, inspired
by the dogged naivete of America in the fifties, broken apart by internal
dissension and external scandal; and the modern-day characters, shaped
by the fear and wonder of the atomic age.
By turning an analyst’s
eye to the fetishes that have traditionally surrounded American comics,
Watchmen ultimately becomes a commentary on the American psyche.
The two generations of characters mirror the shifting hopes and fears of
society. If they are lonely and pathetic, if they are deluded, even if
they are sociopathic, it is only because they tried to actually live by
the ideals that most Americans simply like to read about.
Dave Gibbons’ artwork
also reflects this juxtaposition of comic-book abstraction with real-world
detail. The drawings are executed in a traditional style: clean lines,
primary colors, speech bubbles. But the older heroes’ potbellies are drawn
faithfully, and within the speech bubbles a reader is confronted with problems
of philosophical weight: "We do not do this thing because it is permitted.
We do it because we are compelled," comments Rorshach, one of the modern
Watchmen. He continues in his customary staccato: "Live our lives, lacking
anything better to do. Devise reason later. Born from oblivion, bear children,
hell-bound as ourselves; go into oblivion. There is nothing else."
Rorshach is the
most attractive hero—the one with the most controlled demeanor and firmest
faith in the morality of his actions. He is also the most deranged of the
Watchmen (excepting The Comedian, who is murdered in the first few pages).
On the other hand, the most outrageous hero—the only one with superpowers—is
Dr. Manhattan, the blue-skinned product of a nuclear experiment gone awry.
But Dr. Manhattan is also the character who creates the least rift
between our world and the Watchmen’s world. He is simply a personification
of nuclear power, tightly controlled by the U.S. Government, complete with
carcinogenic complications. He wins the war in Vietnam, but the striking
thing about that is how little it changes anything; the American conscience
is still scarred by the atrocities committed there, and there is no impact
on the daily lives of American citizens.
Watchmen
begins in a climate of disillusioned embitterment. A generation of superheroes
has failed to produce universal peace or justice. The passage of anti-vigilante
laws has forced the heroes into retirement or made them into criminals.
"Why are so few of us left active, healthy, and without personality disorders?"
laments one. As the story progresses, it makes an attempt to recapture
the power of superhero fantasy, even though the initial realistic tone
becomes a bit muddled. The book opens with a murder and ends with its solution,
but by the time the killer is exposed, the death seems almost incidental:
what is truly at stake is, of course, the salvation of the world. It is
typical of Watchmen that the book wholly accepts this outlandish
plot but focuses mainly on the details: how does one "save" anything? By
changing it, presumably for the better? Or by protecting it from harm,
ensuring it remains as it is? Each of the Watchmen is eager to administer
grace to a fallen world, but they cannot agree how it should be done.
Unlike Watchmen,
Neil Gaiman’s Sandman is not about superheroes in any direct way.
Gaiman is far less interested in justifying his genre; where Moore explores
the meaning of modern American mythology, Gaiman invokes much older mythic
systems, delving into Greek epics and Sumerian theogonies for his referents.
Fundamentally Sandman is about dreams and responsibilities, and
the ways in which we are defined by our capacity to imagine that which
is beyond ourselves.
Gaiman structures
this by making Dream and Death and Delirium embodied figures, rulers of
the realms they signify. Dream, the Sandman himself, is the center of the
books: a black-haired, brooding king of the powers of unreality. He and
his six siblings are the Endless, the forces of existence that predate
gods. Human characters wander through their realms, changing and changed
by what they find there.
There are many individually
complete narratives, but Sandman is also cohesive as a whole: the
larger structure is that of an expanding and collapsing universe. The first
books range in subject from Shakespeare to slavery to the dreams of cats.
In the final volumes everything starts to recombine; repeating motifs become
linked in a larger pattern; minor subplots and cameo characters turn out
to advance the plot in major ways; what seemed throwaway lines are, in
retrospect, imbued with thematic significance.
Gaiman’s vision
is often dark, encompassing a number of violent and graphic scenes, but
he is ultimately humane. To live is to be at risk, he insists, but life
must be lived nonetheless, and it should be lived bravely. For instance,
one of the strongest stories in the Sandman epic involves a day, once every
hundred years, when Death lives a human life. At the end, when her mortal
avatar dies and is confronted by her endless self, Death asks herself,
"Was it worth it?" And she answers, "I…I don’t know. I think so. I hope
so. I met such neat people."
As Gaiman himself
acknowledges, the first Sandman book, Preludes and Nocturnes, is
by far the weakest. "Rereading these stories today I must confess I find
many of them awkward and ungainly," he writes in the epilogue. Much more
successful is the second book, The Doll’s House. It introduces Rose
Walker, a teenaged girl with an unshakable sense of self who searches for
the younger brother separated from her by her parents’ divorce. Her dry
sense of humor and ability to accept the basic senselessness of life guide
her through a series of bizarre encounters that become entangled with the
dreams and nightmares of childhood. The Doll’s House is about families,
inherited and chosen, and about their power to defeat or to sustain the
individual spirit. It may be the best place to begin the series. (An eleventh-hour
addition to the Sandman series, The Dream Hunters, is also scheduled
for publication this month.)
Upon viewing Rodolphe
Töpffer’s picture stories—or comics, if you like—in the mid 1800s,
Goethe wrote that, "If for the future, he would choose a less frivolous
subject and restrict himself a little, he would produce things beyond all
conception" (quoted in Enter: The Comics—Rodolphe Töpffer’s Essay
on Physiognomy and the True Story of Monsieur Crepin, edited and translated
by E. Wiese [University of Nebraska Press, 1995]). Well, Watchmen
and Sandman have chosen subjects that are not frivolous. Alan Moore
and Neil Gaiman may well be the Brontës of their medium. The pleasure
of searching for the funnybook Shakespeare is left to the open-minded reader.
Jo Shannon Cochran
is a writer and editor living in Ithaca.
By Alan Moore.
Illustrated by Dave Gibbons.
New York:
DC Comics, $14.95.
Neil Gaiman.
New York:
Vertigo Comics, $19.95 per book.
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